Virtual reality used to be something that one could only expect in science fiction. However, today virtual reality has become an ‘actual reality’! In fact, the future of the PC could be decided by virtual reality.
While the price of virtual reality can be high, it is still something that many customers can afford. In fact, most people can afford Google Cardboard – a simple device made out of cardboard! Not only is VR hardware developing at a furious pace, so is virtual reality content creation. What is to be understood is that virtual reality technology is dependent on the PC. While the roots of virtual reality development can be traced to videogames, virtual reality is quickly becoming a mainstream technology with multiple applications across many fields.
One aspect that needs to be considered is frame rates. A frame rate that is lower than 90 frames a second can lead to simulator sickness. This requirement will definitely affect chip design. As users experience more and more virtual reality content, their expectations will increase and they will want to experience more realistic content. Thus, the CPU will be put under the pressure of increasing expectations. One concern is the removal of latency so as to avoid seasickness.
There will be pressure to move from 4K displays to 8K displays, and to go from a total of 4K to 4K for an eye. After that, there will be expectations covering holographic images. In short, the demands for more and more immersion will keep coming in. Both AMD and Nvidia have been positioning themselves as the premier VR hardware partner. Multi-resolution shading is being used by Nvidia’s Virtual Reality Works technology for preventing the rendering of pixels which are not view able for the user, and for warping the image for more comfortable viewing. AMD’s technology called LiquidVR also carries out image warping. Both Oculus and Intel have started the release of ‘VR Ready’ certifications. The starting price of the first Oculus Rift-PC bundles was $1,500.
One mistake that many make is to assume that virtual reality and augmented reality are the same. While they are definitely close cousins, there are many significant differences between them. For example, VR headsets like the Oculus Rift are powered by a PC while AR devices can be taken around without a power cord. It is believed that the evolution of AR devices will take the path of laptops while the development of VR devices will take a different path with computing power receiving priority over portability and battery life. Soqui of Intel thinks that VR devices can be eventually tethered to a PC with data being streamed wirelessly.
Virtual reality is an extremely useful tool which can be used in multiple fields. Virtual Reality technology can be effectively used for promoting and growing your business. You will have to be very careful while choosing a virtual reality company. The right virtual reality agency will offer you the best results covering 360 photography, 3D virtual reality, virtual reality videos, etc., and create virtual tours and 360 panorama which are high-quality.